價格:免費
更新日期:2016-01-11
檔案大小:196k
目前版本:4.5
版本需求:Android 2.1 以上版本
官方網站:http://modsixtyfour.com
Email:anders@modsixtyfour.com
A live wallpaper celebrating cellular automata, which are kind of like 0-player games; this is perfect for a background that you don't interact with.
The colors change slowly in hue, going through the rainbow in 6 minutes if it doesn't get reset.
1-dimensional binary:
A line is generated, and the number and position of the neighbors determines which cells are going to be alive in the next row.
1-dimensional totalistic:
A line is generated, and placed on the screen. Then a new line is computed, and placed below it. Watch a variety of patterns emerge.
Generations:
Generations. This is similar to the life engine, except that the cells now have a number of states that they can go through. As always, there are a bunch of different rules, which include how many states there are and when cells progress through the states.
Julia Set Fractals:
A point is randomly chosen, and then a Julia Set is iteratively drawn, revealing various details of the fractal.
Large Neighborhoods:
Cells now interact over longer distances, up to 10 spots away.
Life:
Watch the green dots come into being, live, and die. A ruleset is chosen randomly every time the board is reset. The most famous rules are "Conway's Game of Life", but other famous rules are included as well.
Margolus:
Dots move around the screen, and interact based on a variety of rules.
Random Wires:
A wire is strung around the screen, and then a single pulse is started down the wire. Watch as it spreads to encompass the entire screen.
Traffic:
One color of dots try to move right, and then the other color of dots try to move down. They can only move if there is a black square to move into. Note: any resemblance to your morning commute is purely intentional.
Weighted Life:
Whether a cell survives or is born depends on the total value of the neighbors, with e values being dependent on their position.
Weighed Generations:
Whether a cell survives or is born depends on the state and position of the neighbors, with weights for states and positions.